French Learning through Cooperative Video Games: /Portal 2/

Authors

  • Juan Manuel Muñoz González Universidad de Córdoba
  • Carmen de Castro Castro Universidad de Córdoba
  • Ana Isabel Brazo-Millán Universidad de Córdoba

DOI:

https://doi.org/10.25145/j.cedille.2021.19.23

Keywords:

language training, second language, gamification, university, new technologies

Abstract

We describe the didactic experience of our students in learning the French language using the cooperative video game Portal 2 through a questionnaire created by the authors. The method has been descriptive and quantitative. The results con-sider the 4 dimensions obtained in the exploratory factor analysis, while presenting the descriptive results of each dimensions and the existence of statistically signifi-cant differences according to the study’s independent variables. The relationship between the 4 factors are presented, as well as the establishment of a predictive model of experience evaluation. Our findings lead us to conclude that the incorpora-tion of a cooperative video game and the inclusion of didactic sessions are linked to a positive attitude of the students towards the dynamics proposed.

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Published

2021-05-11

Issue

Section

Varia

How to Cite

González, Juan Manuel Muñoz, Carmen de Castro Castro, and Ana Isabel Brazo-Millán. 2021. “French Learning through Cooperative Video Games: Portal 2 ”. Çédille, Journal of French Studies, no. 19 (May): 575-94. https://doi.org/10.25145/j.cedille.2021.19.23.