[vc_row][vc_column][vc_tta_accordion shape=»square» c_icon=»chevron» c_position=»right» active_section=»» no_fill=»true» collapsible_all=»true»][vc_tta_section title=»Resumen» tab_id=»resumen»][vc_column_text] This research project is part of the Sculptural Techniques and Procedures research line at the University of La Laguna (three-year duration). It is a continuation of a previous project entitled "Artistic Casting of Computer-Designed Objects Using Polylactic Acid as a Substitute for Lost-Wax Casting." Like that project, it focuses on developing new protocols for systematizing artistic casting processes that allow for the incorporation of computer-designed artistic models. This time, we will explore the processes and tools that enable the casting of micro-sculptures made with photopolymer using 3D printing with ultraviolet light photopolymerization. Maximum resolution at the smallest possible size are the guiding principles of our research, which proposes the development of protocols and tools adapted to the needs of artistic micro-casting. Our project, which utilizes open-source technologies, aims for the progressive digitization of traditional artistic casting processes, emphasizing simplicity and low cost. Proposing alternatives to other technologies such as Direct Metal Laser Sintering (DMLS). An option that, due to its high cost, is not viable in the context of artistic foundries.
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Research project under the line of research Sculpture Techniques and Processes of the University of La Laguna. (Duration: 3 years) This investigation is formulated as a continuation of the previous project entitled «»Artistic Casting of objects designed by computer, using polylactic acid as a substitute for lost wax casting.»» As well as the former project, it focuses on the development of new protocols to systematize artistic cast processes that allow the use of artistic models designed by computer. In this case we address the processes and tools that allow us to cast «»micro-sculptures»» made with photopolymers and the use of 3D printing technique of photopolymerization by ultraviolet light. The maximum resolution in conjunction with the smallest possible size are the guidelines that define our research by developing protocols and tools adapted to the needs of the artistic casting. Our project is based on the use of «»Open Source»» technologies and seeks the progressive digitization of traditional art casting processes. As well it is focused on the simplicity and low cost of the creation processes to propose alternatives to other technologies such as «»Direct Metal Laser Sintering»» (DMLS), which is, due to its high costs, impractical in the context of artistic casting.
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