Master's Degree in Video Game Development

Admission and graduation profile

Admission profile

The recommended entry profile is that of graduates of the Degree in Computer Engineering or other related qualifications in the field of information technology, such as, for example, graduates in: Telecommunications, Multimedia, Software Engineering; Computer Engineering or Information Technology; with skills in developing computer applications. Graduates of other qualifications who demonstrate professional experience in the field of computer application development may also fit the profile.

Situations other than those mentioned above will be assessed by the Academic Committee of the Master's Degree, based on the subjects studied, professional experience and training in the field of information technologies, and evidence of capabilities and achievement, to determine whether they fit the profile.

Graduate profile

The graduate profile consists of the capabilities, knowledge, and skills that the student should have acquired upon completion of the degree.

Graduates of the Master's Degree in Video Game Development will be professionals with dual technical and creative training, qualified to conceive, design, and develop professional-quality video games. They will be able to assume technical responsibilities in all phases of development, from game experience design to deployment on multiple platforms, and to contribute effectively to multidisciplinary development teams.

More specifically, graduates will have advanced training in the following areas:

  • Video game design: mechanics, narrative, user experience, and prototyping.
  • Development of 2D and 3D video games with professional graphics engines.
  • Optimized programming and real-time systems.
  • Artificial intelligence applied to gaming environments.
  • Multiplatform development: consoles, mobile devices and extended reality.
  • Production and project management in the video game sector.

Some examples of the activities that graduates will be able to do are:

  • Design and document the concept, mechanics, and user experience of a video game.
  • Develop three-dimensional video games using game engines such as Unreal Engine or Unity.
  • Implement artificial intelligence systems for non-player characters and dynamic environments.
  • Optimize the performance of interactive applications on resource-constrained platforms.
  • Actively collaborate in development teams on medium and large-scale video game projects.
  • Adapting and publishing video games on mobile platforms, consoles, and virtual and augmented reality devices.
  • Evaluate the technical and economic feasibility of a video game project and develop its production plan.

Graduates will find career opportunities in video game development studios, interactive entertainment companies and related sectors such as simulation, training or extended reality, as well as in their own entrepreneurial projects in the digital entertainment industry.