The recommended entry profile is that of graduates of the Degree in Computer Engineering or other related qualifications in the field of information technology, such as, for example, graduates in: Telecommunications, Multimedia, Software Engineering; Computer Engineering or Information Technology; with skills in developing computer applications. Graduates of other qualifications who demonstrate professional experience in the field of computer application development may also fit the profile.
Situations other than those mentioned above will be assessed by the Academic Committee of the Master's Degree, based on the subjects studied, professional experience and training in the field of information technologies, and evidence of capabilities and achievement, to determine whether they fit the profile.
The graduate profile consists of the capabilities, knowledge, and skills that the student should have acquired upon completion of the degree.
Graduates of the Master's Degree in Video Game Development will be professionals with dual technical and creative training, qualified to conceive, design, and develop professional-quality video games. They will be able to assume technical responsibilities in all phases of development, from game experience design to deployment on multiple platforms, and to contribute effectively to multidisciplinary development teams.
More specifically, graduates will have advanced training in the following areas:
Some examples of the activities that graduates will be able to do are:
Graduates will find career opportunities in video game development studios, interactive entertainment companies and related sectors such as simulation, training or extended reality, as well as in their own entrepreneurial projects in the digital entertainment industry.